A puzzle ascent

Thundcrest

Climb an old storm-peak one puzzle at a time — five disciplines, mixed and rising, all the way to the crown of light.

Made for  iOS 16+ Offline · no ads Six reaches · 48 rungs
Boltrun 3◆ 640
Tilt to roll the orb
How it plays

Five disciplines, one climb

Each rung on the trail is a different puzzle, and the reaches shuffle them so no two steps feel the same. The difficulty rises softly — this is a calm ascent, not a gauntlet.

Boltrun

Tilt your device to roll a storm orb through a maze, past pits, to the gate.

Gemfall

Swap neighbouring stones to break sets of three and cascade the board.

Currents

Trace every pair of lights without letting the glowing currents cross.

Tablet

Restore a weathered number tablet so no row, column or block repeats.

Fulgurite

Read the counts and clear the field around the buried lightning strikes.

The ascent

Six reaches to the crown

Every reach carries its own gemstone light and mood. Earn stars to open the way ahead, from the soft terraces at the base to the spire at the summit.

1

Cloudstep Terrace

Soft underfoot, where the climb begins.

2

Amber Reliquary

Halls of stored sunlight and old thunder.

3

Verdant Cloister

Moss on the shrine-stones, green and still.

4

Sapphire Rampart

Cold parapets above a sea of cloud.

5

Ember Bastion

The pass where storms are forged.

6

Stormcrown Spire

The summit, and the crown of light.

The loop

Solve, earn, ascend

Stars & Sparks

Solve well for up to three stars and a purse of Sparks — the calm, earned rhythm of the climb.

The Sparkwright

Spend Sparks on discipline hints and cosmetic skins — orb liveries, gem sets, thread palettes and tablets.

Puzzle of the Day

A fresh bonus riddle every day for extra Sparks. Miss a day and nothing is lost.

Crests

A shelf of quiet achievements — flawless tablets, pennant-free fields, unbroken boltruns.